diff options
| -rw-r--r-- | .zk/config.toml | 5 | ||||
| -rw-r--r-- | .zk/templates/directory.md | 3 | ||||
| -rw-r--r-- | 0vy2lt.md | 6 | ||||
| -rw-r--r-- | 1316oh.md | 4 | ||||
| -rw-r--r-- | f02e8j.md | 4 | ||||
| -rw-r--r-- | hb2w8u.md | 4 | ||||
| -rw-r--r-- | jqkda9.md | 34 | ||||
| -rw-r--r-- | myuwb2.md | 5 | ||||
| -rw-r--r-- | mzkn92.md | 21 | ||||
| -rw-r--r-- | rbmi93.md | 4 | ||||
| -rw-r--r-- | t2o6js.md | 23 | ||||
| -rw-r--r-- | uay3qb.md | 6 | ||||
| -rw-r--r-- | v0umnt.md | 1 | ||||
| -rw-r--r-- | yxqmrx.md | 1 |
14 files changed, 104 insertions, 17 deletions
diff --git a/.zk/config.toml b/.zk/config.toml index d0c5c2b..dd3060f 100644 --- a/.zk/config.toml +++ b/.zk/config.toml @@ -134,7 +134,7 @@ dead-link = "error" # Warn when a note links to itself. #self-link = "warning" # Report missing backlinks -#missing-backlink = { level = "hint", position = "bottom" } +missing-backlink = { level = "hint", position = "bottom" } [lsp.completion] @@ -217,3 +217,6 @@ rethought = 'zk new --no-input --template="rethought.md"' reference = 'zk new --no-input --template="reference.md"' knowledge = 'zk new --no-input --template="knowledge.md"' + +# Fix commands +fix-backlinks = "zk edit --interactive --missing-backlink" diff --git a/.zk/templates/directory.md b/.zk/templates/directory.md index fe2e26c..dc0c028 100644 --- a/.zk/templates/directory.md +++ b/.zk/templates/directory.md @@ -14,5 +14,8 @@ tags: {{content}} +## Up +- + ## Down - @@ -7,13 +7,15 @@ aliases: reviews: tags: -- draft - reference - video + +- graphics +- voxel --- # Blazingly Fast Greedy Mesher - Voxel Engine Optimizations [Blazingly Fast Greedy Mesher - Voxel Engine Optimizations](https://youtu.be/qnGoGq7DWMc) ## Up -- +- [Voxel Graphics Engine](jqkda9) @@ -7,13 +7,15 @@ aliases: reviews: tags: -- draft - reference - video + +- voxel --- # How to Implement Worley Biomes in Voxel Games with RUST [How to Implement Worley Biomes in Voxel Games with RUST](https://youtu.be/m0BCrB_iRiA) ## Up +- [Voxel Game Design](t2o6js) - [I Found a Better Way to Generate Biomes (In my Voxel Engine)](myuwb2) @@ -7,16 +7,16 @@ aliases: reviews: tags: -- draft - reference - video - graphics +- voxel --- # Lightning using Sparse Voxel Octree [Demonstration of algorithm](https://youtu.be/biORzEX0WwU?t=113) ## Up -- [Computer Graphics](rbmi93) +- [Voxel Graphics Engine](jqkda9) - [I Coded Raytracing That Doesn't Burn Your GPU](hb2w8u) @@ -7,18 +7,18 @@ aliases: reviews: tags: -- draft - reference - video - graphics +- voxel --- # I Coded Raytracing That Doesn't Burn Your GPU [I Coded Raytracing That Doesn't Burn Your GPU](https://youtu.be/biORzEX0WwU) ## Up -- [Computer Graphics](rbmi93) +- [Voxel Graphics Engine](jqkda9) ## Down - [Lightning using Sparse Voxel Octree](f02e8j) diff --git a/jqkda9.md b/jqkda9.md new file mode 100644 index 0000000..685d4db --- /dev/null +++ b/jqkda9.md @@ -0,0 +1,34 @@ +--- +id: jqkda9 +date: 2026-02-07T12:35:48+0300 +languages: [en, ru] +aliases: + +reviews: + +tags: +- directory + +- graphics +- voxel +--- +# Voxel Graphics Engine + +Графический движок, ставящий перед собой задачу рендера "вокселей" (кубов). + +## Up +- [Computer Graphics](rbmi93) + +## Down + +### Voxel Rendering +- [Incredible voxel mesh optimisations!](mzkn92) +- [Blazingly Fast Greedy Mesher - Voxel Engine Optimizations](0vy2lt) +- [Vertex Pulling - Optimizing Your Minecraft World](uay3qb) + +### Lightning +- [I Coded Raytracing That Doesn't Burn Your GPU](hb2w8u) +- [Lightning using Sparse Voxel Octree](f02e8j) + +## Related +- [Voxel Game Design](t2o6js) @@ -7,16 +7,17 @@ aliases: reviews: tags: -- draft - reference - video + +- voxel --- # I Found a Better Way to Generate Biomes (In my Voxel Engine) [I Found a Better Way to Generate Biomes (In my Voxel Engine)](https://youtu.be/oztbyI-1NII) ## Up -- +- [Voxel Game Design](t2o6js) ## Down - [How to Implement Worley Biomes in Voxel Games with RUST](1316oh) diff --git a/mzkn92.md b/mzkn92.md new file mode 100644 index 0000000..a215718 --- /dev/null +++ b/mzkn92.md @@ -0,0 +1,21 @@ +--- +id: mzkn92 +date: 2026-02-07T12:31:36+0300 +languages: [en] +aliases: + +reviews: + +tags: +- reference +- video + +- graphics +- voxel +--- +# Incredible voxel mesh optimisations! + +[Incredible voxel mesh optimisations!](https://youtu.be/LxVLqCiDqd8) + +## Up +- [Voxel Graphics Engine](jqkda9) @@ -7,7 +7,6 @@ aliases: reviews: tags: -- draft - directory - graphics @@ -17,7 +16,6 @@ tags: Создание изображений с помощью компьютера. ## Down -- [I Coded Raytracing That Doesn't Burn Your GPU](hb2w8u) -- [Lightning using Sparse Voxel Octree](f02e8j) +- [Voxel Graphics Engine](jqkda9) - [One Formula That Demystifies 3D Graphics](v0umnt) diff --git a/t2o6js.md b/t2o6js.md new file mode 100644 index 0000000..eb7231d --- /dev/null +++ b/t2o6js.md @@ -0,0 +1,23 @@ +--- +id: t2o6js +date: 2026-02-07T12:54:46+0300 +languages: [en, ru] +aliases: + +reviews: + +tags: +- directory + +- voxel +--- +# Voxel Game Design + +Каталог, содержащий информацию о различных аспектах игр, построенных на воксельной графике. + +## Down +- [I Found a Better Way to Generate Biomes (In my Voxel Engine)](myuwb2) +- [How to Implement Worley Biomes in Voxel Games with RUST](1316oh) + +## Related +- [Voxel Graphics Engine](jqkda9) @@ -7,13 +7,15 @@ aliases: reviews: tags: -- draft - reference - video + +- graphics +- voxel --- # Vertex Pulling - Optimizing Your Minecraft World [Vertex Pulling - Optimizing Your Minecraft World](https://youtu.be/IoS5opco9LA) ## Up -- +- [Voxel Graphics Engine](jqkda9) @@ -7,7 +7,6 @@ aliases: reviews: tags: -- draft - reference - video @@ -7,7 +7,6 @@ aliases: reviews: tags: -- draft - reference - video |
